Every single person is hearing something or the other about our very new PlayStation5 which will be out soon enough to make it onto our Christmas wishlists. Sony has done a pretty good job on keeping it all hidden but we got to know quite a bit on March 18 when Mark Cerny provided us with some fascinating details.
And while we still hold our breaths to find out what our new console will look like and what new and happening things we could do it, at least we know how the inwards of the console would be looking like.
We know you’re dying to know all the new and juicy details so here’s everything we know about the PS5 so far.
The sony PS5 is the next-gen console which is about to outrun the PS4 Slim and PS4 Pro. The cost of the PS5 is estimated to be somewhat more than that of the PS4 series and leaks suggest that it could be around the $499 mark. Adding on, the PS5 will be compatible with almost all old games that we love. And as for now, the major corona outbreak has not yet affected the PS5 release date.
|CPU||x86-64-AMD Ryzen™ “Zen 2”|
|8 Cores / 16 Threads|
|Variable frequency, up to 3.5 GHz|
|GPU||AMD Radeon™ RDNA 2-based graphics engine|
|Ray Tracing Acceleration|
|Variable frequency, up to 2.23 GHz (10.3 TFLOPS)|
|System Memory||GDDR6 16GB|
|5.5GB/s Read Bandwidth (Raw)|
|PS5 Game Disc||Ultra HD Blu-ray™, up to 100GB/disc|
|Video Out||Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)|
|Audio||“Tempest” 3D AudioTech|
The new console is acting a like mysterious little woman, all thanks to a live stream from Sony on March 18. Mark Cerny, a lead systems architect at Sony, hosted a talk that took us through the consoles hardware. The lecture was very technical in nature than the much expected straight forward reveal.
PS5’s faster load times:
These faster load times are due largely to the introduction of a SSD, or Solid State Drive, to the PlayStation 5. This is the case for all those game’s which take absolutely generations to load, imagine the speed at which more reasonable PS4 games would load on the PS5. One of Cerny’s dreams was to see PS5 games with no loading screens, and although it may be impossible to remove loading altogether, loading times might be cut so short that players literally can’t see them before they are done.
8K gaming experience:
Remember when Sony went ahead and gave us a dream saying the PlayStation 5 would support 8K? That wasn’t a joke at all. The system’s next-gen Zen 2 and Navi GPU-powered SoC will apparently play games in 7680×4320 resolution too. Apart from the higher-end GPU and CPU synergy, devs will have access to other tools like a customized SSD that could feature cache acceleration tech for instant loading and data processing. This way devs will be able to massively optimize their rendering pipelines and push assets directly into the game without having to load unnecessary data blocks. The entire system’s components will work together to push 8K gaming–the GDDR6 RAM, the Navi GPU and Zen 2 CPU, and the SSD making it a heavenly experience all together.
Ultra-Crisp Tempest Engine:
You may have already read so much that our new console could do, and one term that’s being going around is the very intriguing 3D audio. Mark Cerny, who’s leading development on PS5, was greatly dismayed with the audio quality.
Now what do we know about 3D audio at all?
Simply, 3D audio is a technology that makes sounds come from all around you relative to wherever you are in the game.
This will make us more immersed in the game than before because of the amazing quality. The Tempest Engine is nothing but a hardware chip inside the PS5 which makes all of this possible. Moreover, sony is designing all of this around basic audio hardware so we won’t have to be buying anything headphones soon enough.